narrative game design
Hi and welcome! I'm a comedy and adventure-loving freelance narrative designer whose focuses are strong character choices, quippy lines, and concise but effective mobile storytelling.
Currently, I'm working on projects with Lost Lake Games, TreesPlease Games, and StoryLoom, among others.
Previously, I worked as Game Narrative Designer at Superbloom, an Associate Content Designer at Jam City, and a QA story tester at Pixelberry Studios.
a bit more about me...
In addition to my work in games, I have some professional past lives: most notably as News Editor at Canada's leading digital consumer tech publication MobileSyrup, where I specialized in 5G and Android reviews, and as the founder of a coding camp for youth when I was in my early 20s. Throughout it all, digital media and the opportunities it affords has been at the core of my interest.
I'm also passionate about providing resources to those seeking to enter the industry -- every month I send out a roundup of narrative design resources, news, and opportunities. Sign up for the newsletter here!