About MeI'm a narrative designer at Scopely and, in my free time, I work on indie projects like Unwound.
Previously, I worked as a freelance narrative designer on projects with Double Loop Games, Lost Lake Games, and TreesPlease Games, among others. I have also held positions as Game Narrative Designer at Superbloom, Associate Content Designer at Jam City, and QA Story Tester at Pixelberry Studios. |
Previous Career + Narrative Design Community Support
I've had a few professional past lives, including a position as News Editor at Canada's leading digital consumer tech publication MobileSyrup, where I specialized in 5G and Android reviews, and as the founder of CompCamp, a coding camp for youth when I was in my early 20s. Through it all, digital media has been a driving interest.
I'm also passionate about providing resources to those seeking to enter the games industry--every month I send out a roundup of narrative design resources, news, and opportunities called Narrative News. |